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One might assume the Postknights began with heroic tales of rescuing damsels, taming beasts, and vanquishing evildoers to restore peace to Prism. But contrary to one’s expectations, the organisation had far humbler beginnings—rooted not in glory, but in romance, friendship, and chance.
It all started with a retired knight from Whitebeard Village, Deneb Whitebeard, who helped a friend—a love-struck Aldorian mage named Altair. When Altair was exiled from Quivtol, allegedly for being romantically involved with an Aegle noble, he refused to stay separated from his lover. Ever the kind-hearted man, Deneb offered to brave the Silbere Mountains and serve as their messenger, delivering letters between the star-crossed lovers in secret. It was not long before word spread of a knight who could battle through monsters to deliver mail across vast distances, and soon, Deneb was delivering letters for others as well. He came to be known as the “Postal Knight”.
Over the next decade, the demand for Deneb’s postal services surged. But Deneb—growing older and frailer—could no longer handle the rising requests alone, so he began training the people of Whitebeard Village. These recruits became the “Whitebeard Postknights”. In time, the name “Whitebeard” was dropped, and the Postknights grew into a full-fledged organisation.
Following the Postknights’ 1836 AA expansion across the Spine, the organisation rose to prominence after establishing branches in Regalle, Sagacia, the Helix Grand Bazaar, and Dev’loka. With a reputation for speed, discretion, and unwavering reliability, the organisation remains the top choice for mail delivery across the Spine. Now, their training halls are overflowing with new recruits—Human, Aegle, and Wyord alike—all hopeful for the chance to become a Postknight.
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Once a cosy border town nestled between Kurestal and Quivtol, Whitebeard Village was aptly renamed Maille following its conversion into the Postknights’ official headquarters. Though some families from its Whitebeard days still reside in Maille, the town is now largely inhabited by Postknights. Maille now serves as a bustling base of operations, complete with academies, training grounds, markets, dormitories, and its most iconic landmark—a castle perched atop a hill, where the bulk of Postknight operations are carried out.
The Postknight Headquarters—the central hub for all Postknight operations across the Spine.
Since the Postknights’ first cross-border branches were established in the nations of Quivtol and Helix, Commander Cassandra has been working tirelessly to expand the organisation and establish branches—ranging from small kiosks to buildings outfitted with anything from infirmaries to training yards—across high-traffic cities and towns in Kurestal. These branches allow Postknights to work more efficiently and respond to emergencies more swiftly.
Trainees entering the Postknight Headquarters for the first time are often awed by its sheer scale.
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Spatial Scrolls, more familiarly known as Knightmail, were the invention of the Human mage Altair. Not much is known about these scrolls—not when they were first discovered, nor how they were created—as the creation process is a closely guarded secret kept by the Postknight organisation. Upon closer observation, it appears these scrolls work by accessing pocket dimensions.
Items—especially perishables—that are placed in the scroll emerge as fresh as when they were first stored. Living things, too, appear unchanged—completely unaffected by the passage of time. A Human prisoner who had been transported via scroll from Caldemount to the Wastelands Outpost—which would later become the Helix Grand Bazaar—described the experience as instantaneous. He claimed that it felt like only a second had passed: one moment he was in Caldemount, the next, he was stepping out into the Outpost.
Many have attempted to replicate Knightmail, but to no avail. It is likely that the Postmages—Postknight mages responsible for preparing the scrolls—would know the recipe for creating them, since they are the ones tasked with studying and developing Knightmail. But the Postmages have remained tight-lipped on the matter.
Knightmail scrolls come in four ascending tiers—C, B, A, and S—each matched to the difficulty of the delivery: S-tier scrolls are assigned to S-rank deliveries. Difficulty of the delivery is determined by the branch's presiding Captain.
Inside every Knightmail scroll is an alchemical circle. Basic scrolls contain a simple circle, while higher-tier scrolls feature circles with increasingly intricate designs. More complex circles offer finer control and greater flexibility when attuning the scroll's magic.
Postmages are responsible for preparing Knightmail scrolls for delivery—a complex process that requires proficiency in multiple types of magic, as well as Argent Quartz, a rare crystal found only in the frosty Silbere Mountains of Sagacia.
The process begins with activating the alchemical circle. The Postmage casts dimensional magic while lining the circle with powdered Argent Quartz, opening a small pocket dimension on the surface of the scroll into which the delivery item can be safely stored. Next, the Postmage performs a series of enchantments to ensure the scroll cannot fall into the wrong hands. By knowing the recipient’s name and address, they can bind the scroll to that individual. The designated Postknight is also bound to the scroll. These two bindings ensure that only the Postknight or the intended recipient can open the scroll.
Preparing Knightmail scrolls for delivery is no small feat and can only be performed by Postmages who have undergone years of rigorous study and training.
Every Postknight carries a standard-issue compass whose needle is sensitive to the recipient-binding magic. Tapping the scroll against the compass causes the needle to swing true, pointing toward the recipient’s current location.
Once prepared, the Knightmail is sealed with wax bearing the emblem of its destination town or city, and a tag is tied to the scroll with the sender’s and recipient’s details for quick identification.
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Within the Postknight Organisation, Postknights may join one of three Divisions—Pyrodash, Neverwhisk, or Etherdawn—each built upon a core delivery virtue: customer satisfaction, safety, or preparation and discretion. After reaching B-Rank, Postknights can take the Division Sorting Quiz to help determine which Division fits them best, though the final choice is always theirs.
Each Division has its own common room and dormitories, fostering a strong sense of community and camaraderie among its members. Your Division reflects who you are and the ideals you uphold—and its members will support you throughout your journey as a Postknight.
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Just like their mascot, the Griffin, Pyrodashians are known for their bravery and fierce pride in their achievements. Pyrodash prizes knights who embody passion, chivalry, confidence—and, above all else, unwavering courage.
As the fastest among the three divisions, Pyrodash specialises in time-sensitive and urgent deliveries—though they are not always the most careful, often rushing into situations without a plan. Despite their impulsive nature, Pyrodashians place great importance on customer satisfaction, which they show through speed, enthusiasm, and friendliness rather than meticulous planning. They often chat with clients after each delivery, earning them a reputation for being quite extroverted.
Captain Blaze truly lives up to his name, leading the Pyrodashians with the same fiery spirit, speed, and passion they all proudly embody.
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Neverwhisk values patience and perseverance in its members, but also prizes resourcefulness and ambition. Diligent to a fault, Neverwhiskers are often the first to volunteer for assignments in far-flung or hard-to-reach locations. Though they may not be the quickest thinkers, they make up for it with tireless dedication—sometimes to the point of overworking themselves.
Known for being by-the-book, Neverwhiskers strictly follow protocol to ensure every delivery is problem-free. Their careful, methodical nature makes the division the ideal choice for fragile items, high-value packages, or arduous routes that require endurance. To them, the safety of both Postknight and the package is paramount. Just like Neverwhisk’s mascot, the Vereia, they persist, persevere, and remain patient through every trial—always erring on the side of caution.
To Neverwhiskers, Captain Bozz is a patient and dependable leader, one who is calm in crisis and unwavering in his support.
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Of the three divisions, the Etherites are the most efficient and prepared. They embody book smarts and meticulous planning, often citing the maxim, “The unplanned road winds straight into misfortune.” In the field, they study their surroundings and use the environment to their advantage. As a result, they specialise in deliveries that demand discretion—especially those tied to diplomacy and politics.
Like their mascot, the Lyret, Etherites have a reputation for intelligence and a slow, deliberate pace—one that others sometimes mistake for laziness. It doesn’t help that their Division Captain always appears on the verge of dozing off.
Captain Breeze often spends her nights planning routes for her Etherites—no wonder she naps during the day.